Reflection

When working on my unit 1 the teacher taught me that modelling a entire ship is completely possible however, models are often made in sections for example cannons, sails ectara therefore, I decided to take that feedback to heart and created the hull of the ship which is the main body and structure. Which I only truly understood the mission week 4 due to this it only gave me a few days to make the hull more detailed. As I also had to shuffle between work experience and unit 7.

This project significantly changed how I look at modelling and how time = quality and time can be taken away from distractions such as other units or hanging out with friends and how you need to balance time. At the beginning I wanted to do 3D modelling as it is like playing the hand of god and building things with your own hand. However, through my research I realised that there is a lot more in modelling than I thought and having a specialised area is a strong pursuit as there are different art styles and objects that can be made.

When making this project I tried to do a mid poly ship that looked historically acuate however, I think I should have done a low poly styled ship this is because low poly is quicker and could have helped me manage my time better with my other units to. I also realised how research and planning is important and how it is one of my weaker areas. Having a solid plan and research could of helped me better manage my time and created a better model with a greater understanding on how the functionality of a ship works and to think more like a carpenter and engineer to make it more acuate.

During my research I learned how much responsibly the modeller have in game design, movies and more. I also learned the entry routes and realised how a strong portfolio is important. Ways of doing this is by freelancing and apprenticeships but even then you will need some personal projects to back up that you know the industry software such as blender.

If I were to improve this ship further I would add more detail which is a common theme amongst feedback as I often overlook it. I also think I should have started with a smaller project as I realised the time crunch.

I find modelling interesting and that I want to continue doing it however, my experience isn’t there yet as I am still learning and understanding different things such as if you was to model a ship you need to think like a old carpenter that made wooden ships and how they’d function. For this project I understood a lot more than my work experience however, there is still major room for improvement. Such as time management and adding details which are both invisible and visible to the human eye as small details matter.

Overall, this ship only increased my interest in modelling as a whole however, it shown me where I lack the most and how important small things matter and that people do pay attention to it. This was feedback I got across the board from online and in person.