Reflection
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Based on the feedback I received people thought the trailer was mid with a raiting of 3.17 out of 5. MEaning I managed to get 63.40% of liking. This is good as it was my first attempt at a trailer and using software which I never used before. I got mixed feedback on the trailer music as some people liked it and some people did not some thought it was okay but could have been editied a little better with beat matching. The biggest issue was more people wanted to see more gameplay footage in the trailer. This is because less than 5 seconds was gameplay footage and the rest was cutscenes. I also want to learn how to present my questionair better this is because I wanted to link my trailer to the questionair but I could not find a way to do it so it appeared as a quetion which 2 people questioned it. I also think I made the questionair very open with 1 closed question which allowedd more acruate feedback. I would also like to ask more questions which is more direct this is because I feel like it would help get a more accurate feedback. Questions I could of asked is what alternative songs would you have used? This is because the music had mixed feedback. Some people gave me in person feedback that they liked though could have done with sound effects or maybe even the characters voices.
I completely agree with all the feedback that I got as a large majority of it was what I was thinking of doing. But things such as gameplay, my lack of knowledge on how to use the software and late realisation that I messed up the plan. But I managed to get new skills from this project which is a nice skill which I developed which I want to work on in the future but look at different software to use as it would be nice to have home and college access.
What went well
I think the fact that I used a new software which I never used before was a good achievement. I also enjoyed the learning process of using the software and I think I did a good job at presenting my trailer.
Even better if
I think I should off added more gameplay footage to the trailer as I received mixed feedback on it. I also strongly agree that I shouldn’t have subtitles on the footage as it can be very annyoing to see when there is vocals on the trailer. I also think that I could have used sound effects to make the trailer better. I would of also used a software which I could of accessed from home and college as that would of eased the workflow better as I would of been able to work on it from home allowing me to not worry about the deadline as much as I needed to,. Overall though I am very happy with mny project.
One issue when making this trailer is that I dd not record enough gameplay footage. This is because I recorded the gameplay footage but relised how long it would take to complete the game and getting the clips that I wanted. Another issue was that I had was that I didn’t follow the plan because of two reasons. The first reason that it a large game to cover in a short period of time which made me feel like it would have been waste if people could only see 90 seconds of a 12 hour game which I would have recorded. THe second reason was that I didn’t follow my orginal plan for the trailer this is because I diidn’t relise how short the trailer had to be and relised I over planned it making it around 3 minutes long. This was a hard blow to my idea as I had to cut a lot of the footage out from my idea. This is because I wanted mostly cutscenes at the start then shift to gameplay footage. similar to what Ananta.
I would have used my research and planning to help me make my game trailer but due to the late relization of numberous things that went wrong I was unable to use it to its full potential. I also would want to use a different software such as DaVinci Resolve as that is free to use. I would also like to add sound effects to the trailer and make it better as I forgot to add it to the trailer. I would also like to add more gameplay footage to the trailer as I only added a small amount of it. I would also of liked expanding the time frame given however, in the industry expanstion of time is very hard to do. I also think watching different trailers and analysing them would of helped me make a better trailer.

I decided to try another video editing software called Kdenlive. This is because I noticed in the breifs requirement you must include sound effects and due to me not having any access to Premier Pro I decided to use this free one. However, I found the software more compicated than premiere pro but it was a good second choice.
The results that I got was not great this is because the sound effects ruined the editing in my opinion and audio mixing wasn’t great. However, I only did this as a brief requirement if it was up to me I would not have included the sound effects as they feel very out of place and did not match well with the music. Due to this being a last minute relization. I could have changed the song and added something called ducking which would have automatically mixed the vocals and music together making it sound more in sync.
I would say that this new one would have gotten harsher feedback as it didn’t sound nice and the audio mixing wasn’t great. This could have been a lot more better if I had enough time and learned the software. I also couldn’t use sound effects for the gameplay this is because I forgot to capture audio when doing it and therefore, that makes it feel even more out of place.
I also think that the trailer could have been a lot longer 30 seconds extra to see more gameplay footage however, at this point I was running out of time and it was a last minute relization. If I knew more about the software I would have used it to make a better trailer. But overall I am very happy with my project and the new skills which I have learned from it. This was one of my weaker topic as I didn’t have any experience with video editing and knew that it would be a challenge for me.