Progress

Having them all in separate files did help originally however, it also has a very bad lack of organisation if done poorly which I did. However, I still managed to get Buzz and the blueprints all inserted into one project.

I tried to add textures to the new meshes but sadly I could only get solid colours to work only. This was not a design choice but instead a way in order to get the game to actually have assets which can function and act the way I want them to. If I explored materials at a earlier date I would have been most likely be able to of it.

Some collisions had to be redone and at this point I did not understand what I had to do but I found setting it to max would normally give me the results I was after.