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Meritocracy – This is when individuals are assigned to positions of power by the influence, or reward based solely on their abilities, talents, and achievements, rather than on their social standing.
My story will centre around this as you start of weak but can become the strongest in the world because of your reward based solely on their choices this reflects the theme of meritocracy.
Self-Determination over Fate – This philosophy focuses around the question of whether our lives are predetermined by external forces or if we possess the power to shape our destinies.
This will influence my story because you get to choose your fate but only based on the overlord command therefore, is it really you shaping your destiny or something completely different.
Responsibility Scales with Strength – People with a strong responsibility takes psychological ownership of what they say they will do. But when people gain strength the could lose the sense of responsibility but responsibility itself is a strength.
This will effect my story as if you gain strength will you become more arrangement or will you still be responsible for your team and story.
Campbell’s Hero’s Journey – Hero’s Journey encourages them to think about plot structure, character motivation, and theme. A hero is an ordinary individual who finds the strength to persevere and endure in spite of overwhelming obstacles.
This will help me convey are heroes born or are they made? With the luck based system on weather you can level up or not. As well as which path will they walk down.
My story touches on the meritocracy this is political debate. This is because of how the hierarchy is formed within the story. Due to my story also involving killing this is normal classed as unethical however, in this story it is completely normal for death to occur but not to kill another man.
Movies – The advantage of film is that the visual image is conveyed directly to the audience. Different movie genres convey story telling differently as they have different formats and points they want to get across to the audience. Movies are very similar to games in that aspect however, unlike games they don’t have the intractability therefore they have to do something different.
Manga – Creates a story through the elements of both film and literature. This covered in in singular frames. Which can have a large impact on the audience as they don’t need to visualise what the characters or the environment looks like. Most manga is black and white but you can get coloured ones. Manga comes from the English word comic as in Japanese it translates to Manga it is a type of medium which is slightly different to comics as most characters in Manga are over exaggerated to show their personality this even applies to the speech bubbles. However, a disadvantage of Manga is that it often makes the reader to fill in the missing frames. Some Manga gets produced into Anime which is the Japanese word for a medium in animation which is like a movie or series.
Games – A video game narrative is what hooks the gamer and often is a main reason for people buying the game. This also allows a interactive experience for the player to feel like they are part of the world. Due to this advantage that they have this can make the player, experience things such as fear, excitement, or sadness. There are many ways that a video game can tell a story from a liner format to a branching format allowing the player to pick many options for different options. Some uses cut scenes which can be just as impact as movies but with more emotional impact as the player grows attached to there character.

Solo levelling is an anime produced by A-1 Pictures and written by Chugong. Solo levelling is a huge inspiration for the plot. Solo levelling is in a world of hunters which are humans which posses supernatural abilities fight deadly monsters but one day Sung Jin-woo (main character) went into a unpredictable double dungeon and on a near death experience was chosen to be a player by the system who can level up and get stronger.
This is a huge inspiration because it is a dungeon crawler anime which is what my game is based on. It is also a inspiration for the system user interface. Having this heavy inspiration will help with me sticking to the original plot line and not going of script.

Persona 3 (P3) developed by P Studio and published by Atlus, is an RPG game. The story follows Makoto Yuki, a high school student who transfers to Gekkoukan High School and moves into a dormitory. At 12:00 a.m dark hour happens and most people are transformed into coffins and unaware of the time. It is your job to fight the shadows.
I like the the dialogue idea this is because as a student I struggle with large majority of writing as it is easy for me to lose focus therefore, I decided that a dialogue story stem would be better.
Both solo levelling and P3 talks about the awakening to one’s abilities which is a point that I also want to get across. This is because of the luck you could unlock a good ability.

Star Wars franchise George Lucas and distributed by 20th Century Fox. Star Wars follows the concept of good (Rebel Alliance) vs evil (Galactic Empire). It follows the
Star Wars franchise an inspiration as I want to add the crawl effect that star Wars does this is because I think this will be good for the prologue as that will have the most amount of text displayed at one time. It will also help to build a background on the story setting.